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Adopting FatdogArm for other systems
- FatdogArm was built on Mele A1000 as the development platform (details here).
Building Applications
- Some initial thoughts - Once we have the native compiler, we can build applications. We have
Building your own toolchain
- A brief note on how to prepare all the toolchain yourself, instead of using ones from
Device Specific Optimisation
- This article discusses what we can do to make the most use of the available computing
Fatdog Arm Page
- This page documents my experiments on porting Fatdog64 (originally on x86_64) architecture to ARM
From standard install to Fatdog-style install
- This article argues the need for initrd and then goes on to highlight
Future roadmap
- This article tracks the porting progress as well as future plans for FatdogArm. This article is
Handling Input from Touchscreens
- I wasn't going to write this (I didn't even consider this) when started this. The
Package Management
- Package management is the way to manage software packages on the system. For many people, when
Preparing Native Compiler
- This article will highlight of what it takes to build a self-hosting native hard-float
Running FatdogArm in Qemu
- The previous article explains the general process of how to adopt FatdogArm for other
Steps to first boot
- This article explains the absolutely minimum steps that are required to get the development
Using distcc to compile FatdogArm applications with Fatdog64
- Cross-compiling is fast but problematic, not all
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