TOP > FatdogArm | |||
Title | Filename | Size | Date |
Fatdog Arm Page - This page documents my experiments on porting Fatdog64 (originally on x86_64) architecture to ARM | 5687 | ||
Adopting FatdogArm for other systems - FatdogArm was built on Mele A1000 as the development platform (details here). | 10709 | ||
Running FatdogArm in Qemu - The previous article explains the general process of how to adopt FatdogArm for other | 9641 | ||
Building Applications - Some initial thoughts - Once we have the native compiler, we can build applications. We have | 7983 | ||
Building your own toolchain - A brief note on how to prepare all the toolchain yourself, instead of using ones from | 6969 | ||
Device Specific Optimisation - This article discusses what we can do to make the most use of the available computing | 16599 | ||
From standard install to Fatdog-style install - This article argues the need for initrd and then goes on to highlight | 8061 | ||
Steps to first boot - This article explains the absolutely minimum steps that are required to get the development | 13623 | ||
Preparing Native Compiler - This article will highlight of what it takes to build a self-hosting native hard-float | 13976 | ||
Package Management - Package management is the way to manage software packages on the system. For many people, when | 12204 | ||
Future roadmap - This article tracks the porting progress as well as future plans for FatdogArm. This article is | 1910 | ||
Handling Input from Touchscreens - I wasn't going to write this (I didn't even consider this) when started this. The | 2573 | ||
Using distcc to compile FatdogArm applications with Fatdog64 - Cross-compiling is fast but problematic, not all | 5943 |