TOP > FatdogArm
Adopting FatdogArm for other systems - FatdogArm was built on Mele A1000 as the development platform (details here).
Building Applications - Some initial thoughts - Once we have the native compiler, we can build applications. We have
Building your own toolchain - A brief note on how to prepare all the toolchain yourself, instead of using ones from
Device Specific Optimisation - This article discusses what we can do to make the most use of the available computing
Fatdog Arm Page - This page documents my experiments on porting Fatdog64 (originally on x86_64) architecture to ARM
From standard install to Fatdog-style install - This article argues the need for initrd and then goes on to highlight
Future roadmap - This article tracks the porting progress as well as future plans for FatdogArm. This article is
Handling Input from Touchscreens - I wasn't going to write this (I didn't even consider this) when started this. The
Package Management - Package management is the way to manage software packages on the system. For many people, when
Preparing Native Compiler - This article will highlight of what it takes to build a self-hosting native hard-float
Running FatdogArm in Qemu - The previous article explains the general process of how to adopt FatdogArm for other
Steps to first boot - This article explains the absolutely minimum steps that are required to get the development
Using distcc to compile FatdogArm applications with Fatdog64 - Cross-compiling is fast but problematic, not all