TOP > FatdogArm
Fatdog Arm Page - This page documents my experiments on porting Fatdog64 (originally on x86_64) architecture to ARM 00-WikiIndex 5687  2013-09-13 00:00
Adopting FatdogArm for other systems - FatdogArm was built on Mele A1000 as the development platform (details here). AdoptingFatdogArm 10709  2013-10-02 00:00
Running FatdogArm in Qemu - The previous article explains the general process of how to adopt FatdogArm for other AdoptingFatdogArmForQemu 9641  2014-03-10 00:00
Building Applications - Some initial thoughts - Once we have the native compiler, we can build applications. We have BuildingApplications 7983  2013-09-01 00:00
Building your own toolchain - A brief note on how to prepare all the toolchain yourself, instead of using ones from BuildingTheToolChain 6969  2013-08-08 00:00
Device Specific Optimisation - This article discusses what we can do to make the most use of the available computing DeviceSpecificOptimisation 16599  2013-09-02 00:00
From standard install to Fatdog-style install - This article argues the need for initrd and then goes on to highlight FatdogInitrd 8061  2013-08-24 00:00
Steps to first boot - This article explains the absolutely minimum steps that are required to get the development FirstBoot 13623  2013-08-08 00:00
Preparing Native Compiler - This article will highlight of what it takes to build a self-hosting native hard-float NativeCompiler 13976  2013-08-08 00:00
Package Management - Package management is the way to manage software packages on the system. For many people, when PackageManagement 12204  2013-08-24 00:00
Future roadmap - This article tracks the porting progress as well as future plans for FatdogArm. This article is RoadMap 1910  2013-08-26 00:00
Handling Input from Touchscreens - I wasn't going to write this (I didn't even consider this) when started this. The TouchScreenInput 2573  2013-08-28 00:00
Using distcc to compile FatdogArm applications with Fatdog64 - Cross-compiling is fast but problematic, not all UsingDistcc 5943  2013-09-07 00:00